Quantcast
Viewing all articles
Browse latest Browse all 28

OBJ runtime import

Hello! I am looking to import an obj file at runtime so my game users can make their own maps. I am not looking to spend a cent on this, I have found one on the wiki (http://wiki.unity3d.com/index.php?title=ObjImporter) So if someone would be able to show me how to use this script from javascript, it would be greatly appreciated I have tried already using SendMessage but to no avail. I simply do not know where to start to achieve this. Thanks! EDIT: The code I have tried is this: var existing : GameObject; function Start () { var newGO : Mesh; var sc = gameObject.GetComponent("ObjImporter"); existing.GetComponent(MeshFilter).mesh = sc.SendMessage("ImportFile", "test.obj"); } where existing is the gameobject i want to change the mesh, but it gives me a cannot convert void to unityengine.mesh.

Viewing all articles
Browse latest Browse all 28

Trending Articles



<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>